Must pick if you poke into HRE, Stockholm - Lubeck - Denmark is juicy long(er) term goal.ĭiplomatic - ok group for everyone, can't go wrong with this one. Good AE reduction if you want to conquer Europe. Influence would be my first choice - reduce AE and handy to annex vassals - you can save some admin and diplo points by integrating vassals and feeding land. even more so if you pick up aristocratic. You might actually want to develop some states a bit and you get 20% reduction here. Economy is nice group to build tons of building, manufactories and improve russian gold mines and fight inflation. You can conquer half world no problem without this group and mercs are more expensive than ever. Administrative - world conquest group - can't go wrong with it, a bit boring group tho - focus admin points and you don't need to pick it. I like to skip religious, but Russia can really use it well. If you don't like it you can skip it - Russia get claims and you can convert everything with advisor and state edicts. Religious is good - lots of land to convert and good CB - saves lots of diplo power. I'd go with Aristocratic + Offensive - try it and enjoy. Quantity is easier to play when still not great at game. Defensive is a bit harder group - its very good but you need to know to save your troups and chose fights a bit. Defensive is also good first group but you still lack power - morale bonus is huge early to mid-game and you get some -attrition to save manpower. Second military group later - take offensive - great all around group and it stack siege nicely with aristocratic, general pips are awesome and group also adds extra force limits.Īlternatively, you can pick quantity and have tons of troups. Muscovy also has very nice 10% shock dmg bonus thats great for cav. Aristocratic has 33% manpower bonus, so that will help you if you are not careful. Really good first choice is Aristocratic - go ham with tons of cavalry - up to level 20 you will be fine, you will have cossacks bonuses also, Its good idea to get some juice to their armies, you don't want your army to ping-pong of Ottoman troups. Muscovy/Russia - quantity is obvious but its kind of overkill - you will have already bonus manpower and force limit. 10% admin tech cost is also a decent bonus, helping to save even more admin for coring.Īfter those 3, it doesn't really matter what you pick next, but i like to follow up by Offensive for even better generals, a bit more forcelimit, discipline and a great speed boost to your sieges. Especially good for Russia for the reasons you listed. AT for better generals? Whooping 15% morale for more stackwipes? Better and cheaper forts and even more attrition added to the constant risk of Russian winter? Yes, please!ģ) Administrative. Defensive, on the other hand, has some really nice synergy with Russia. form gives you the same 50% manpower and 50% forcelimit). In fact, Quantity is one of the worst possible picks for Muscovy (even if it is a generally awesome ideagroup), as you don't really need THAT much manpower. Muscovy doesn't need Quantity as it gets more than enough of it from forming Russia. Religious is obvious, Influence is to deal with vassals, and the Muscovy's expansion paths have quite a few good vassals to release&keep for a while (Kazakh, Astrakhan, Kiev, etc.)Ģ) Defensive.
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